Outeiro
Outeiro is a clicker and resource management game where you will have to take care of the maintenance of the lands of Marseta.
After finding yourself unconscious, Marseta offers you the opportunity to work on her field collecting chestnuts, which will allow you to buy all kinds of plants to keep generating more and more chestnuts.
Who knows, if you manage to gather enough, you might be able to settle your debt with Marseta.
Outeiro is a 2D video game developed in Godot over the course of 2 days by a team of 6 people.
This project was initially conceived as a clicker game prototype among a group of friends, with the goal of expanding our portfolio in terms of art, sound effects, and programming.
In this project I did a significant portion of the programming and the game feel of the game, as well as the placement and functionality of all the game interfaces.
EXPERIENCE ACQUIRED
- Experience in programming and implementation of Game Feel.
- Teamwork and department management.
- Experience in QA Testing.
- Creation of a Variable Sound System adaptable to different situations.
- Design and Creation of interactive interfaces.
- Knowledge about code optimization and refactoring.
- Experiencia con Proyectos 2D.